||These are chapters 1 & 2,
"Introducing Dimensions" and
"Scaling and Measurement", of the nine
chapters in the book
Beyond the Third Dimension:
Geometry, Computer Graphics, and Higher Dimension, by Thomas F.
Banchoff. It appeared as part of the Scientific American Library in
hardcover in 1990, and then in softcover in 1996, and is distributed by
W. H. Freeman and Company. These two chapter have been
augmented by some questions for study and suggestions for projects.
||This is chapter 2, "Dimension" from the book On the Shoulders of Giants:
New Approaches to Numeracy, edited by Lynn Arthur Steen for the
Mathematical Sciences Education Board of the National Research Council. It
was published by the National Academy Press in 1990, and includes other
chapters on pattern, quantity, uncertainty, shape, and change. This
chapter presents the pedagogy behind the material in Beyond the Third
||This is an electronic version of an article that first appeared in
Scientific American, April 1986, in the "Computer Recreations" section, written
by Alexander Dewdney, "Four-Dimensional
Dementia". It explains how to make your own "Hypercube" movie.
||This article, "The Mathematician as
Child and Children as Mathematicians," appeared in the February 2000
issue of Teaching Children
Mathematics. In it, elementary school teachers can
find discussions about ways to present geometric material on dimensions to
elementary school children.